Sandbox Survey; Refining and Visualizing Terrain Survey
Introduction
Visual
information often leads to greater understanding then text information alone.
Similarly, 3D information often conveys more then 2D information. When
conveying information from one dimension to another (2D à 3D) requires a great deal
more time to correctly and accurately display the information.
As a follow
up to the previous activity (Sandbox Survey), the task at hand for this
exercise is to create a continuous surface of the sandbox terrain that was
sampled. To sample the sandbox, a simple systematic sampling scheme was devised
to fit the proportions of the sandbox, and get accurate representation of the
features without oversampling or representing. The data was cataloged in a paper
notebook (kept as a physical copy), and then transferred to an Excel table.
This table was then normalized, to reduce the redundancy and improve the data
integrity. Important measures were taken, in Excel, to make sure that the
information in the spreadsheet is considered ‘numeric’. Unless the table is
specified to be ‘numeric’ data, problems occur when the data table is imported
into Esri powered Arcmap. The format of the Excel table is also important, and
extra attention is needed in the planning stages to make sure the Y, X, and Z columns
are in the right order. This is important because once the table is imported
into Arcmap, interpolation techniques are applied to the data to create a
smooth surface from the XY (Z) data, and if the table is not formulated
correctly, huge inaccuracies can be found, and the product is often
unrecognizable and the project must be started again.
Methods
A major
outcome of this project is to come to a better understanding of the various
interpolation techniques that can be applied to XY data to produce a continuous
surface to represent the area that was surveyed. Each technique utilizes its
own mathematical algorithms to produce the surface. Since each technique has a unique
mathematical principle behind constructing it, slight differences in the
outcome of the product are experienced, with each one presenting advantages and
disadvantages. In order to gain a more in-depth understanding of what each
method does, 5 different types (along with a 3D version) of spatial interpolation
were performed on the data collected from the sandbox survey.
The first technique explored is the
IDW, or inverse distance weighted interpolation. Specifically, this
interpolation assumes that each measured point has an influence on other points
surrounding, that diminishes with distance from the source point. In order to
predict points surrounding the measured value points, IDW weights the points
closed to the predicted point, and diminishes the point further away. This
method produces a good result, if the assumption of the algorithm is true, that
being, objects closer together are more similar then those farther apart. If
this assumption is not met, like in our sandbox survey, spots can be noticed in
the final product. (Fig. IDW). These anomalies, i.e. high spots, are variations
in the elevation occurring around our measured points. Another problematic
feature of IDW interpolation is the product does not feature any prediction of
standard error, which can make justifying the method a challenge in a
professional environment.
The next method that was used is
the Natural Neighbors interpolation model. The algorithms for this model works
on a multivariate approximation of a point, selecting the nearest point, and
not consider the values of neighboring points at all. This model is relatively
simple compared to IDW and other models. It has an advantage of being simple,
and producing a quality, relatively accurate representation of the points.
The third method used for this
project is the Kriging interpolation model, which uses a geostatistical method
to estimate and predict points. Kriging interpolation uses the distance between
points as a statistical reflection of a correlation between the measured
points. Kriging produces a smooth surface from geostatistical methods, which
gives it the added benefit of being able to produce a prediction surface, and
have the capability to provide accuracy information. This type of interpolation
model is best suited for data, which has a spatially correlated distance or
directional bias. Although is provides a much more detailed surface, this model
is a multistep process, and involves much more time constructing the model than
ether model explored so far.
The next
interpolation model for this project is the Spline method. This model works to
minimize the curvature of the surface by fitting a formula to a set of sample
points, and bending the surface to ‘pass through’ the sample points. Spline is
considered to be a deterministic model (along with IDW), by working with the
measured points and basing the surface off the extent of similarity. This model
works most effectively when it’s applied to gently varying surfaces like
elevation or water table information. Spline interpolation does not however
produce accuracy information, so if a highly technical report is needed for
professional reasons, a more dynamic model might be better to apply. However,
for the Sandbox survey project, this model produced the best surface
interpolation of the methods we tried.
This is due to the fact that our group intentionally made a very minimal
elevation changes (small relief), in order to produce a surface, which is not
very drastic.
The 5th
interpolation model that was produced is a Triangulated Irregular Network (TIN)
model. TIN’s use triangle topography to connect nodes (X, Y, Z) and edges to
create a continuous surface. TIN models represent elevation topography in a way,
which illustrates a change by differing the size and angle of triangles. This
particular model produces a surface that can effectively delineate change, and
visualize elevation much different then other forms of surface interpolation.
TIN models are fantastic at representing very rough surfaces, with many angles.
An example of where TIN models are useful is representing a ridge of a
mountain. Since the model uses triangles of various size and shape, a much more
natural surface is produced. TIN modeling does have a disadvantage in
representing surfaces that have gradual elevation change, or when objects are
positioned close together. In the sandbox survey, both of these situations are
represented, so a TIN surface would not be the best choice to represent our
survey.
A final
product that was created is a 3D surface representation. For this, Arc scene was used. The surface was
interpolated in 3D spatial analyst, using the Spline interpolation model,
because it produced the best model for the sandbox survey data. The 3D model was then exported into a .JPEG
file. The surface image is presented in 3D, so two different perspectives were
taken, the first from a 45-degree angle from the southwestern corner of the
surface. The second representation was taken from a 45-degree angle from the
opposite side, the northwest corner of the surface. These two orientations were
chosen because each one shows the areas with the greatest relief, and the 45
degree angle accentuates the 3rd dimension even though it is only
being presented on a 2D planes (computer screen).
Results and Discussion
Figure 1 |
Figure 2 |
Figure 3 |
Additionally, the eastern side of the ridge shows a bumpy surface, while the western side of the ridge shows a smooth surface transition. In truth, the surface was smooth across the entirety of the ridge. An explanation for the lumpy appearance of the eastern side of the ridge is found in the settings menu of the tool.
Figure 4 |
Figure 5 |
surface in more detail. Surface representation is a complicated and detail oriented subject. Much of the selections menus were out of the scope of this project, but the goal of introduction to the method was met in seeing the surface representation image. Fig (5). The kriging tool captured the general shapes of the features in the landscape. All of the features do show in the image, but each one is generalized to a great extent, showing a very washed out look.
The final deterministic interpolation method is using the spline model. This technique produced the smoothest, and most accurate details of the sandbox features of any. Figure 6 shows this model did a great job of representing the depression and the valley, which were approximately the same depth.
Figure 6 |
Figure 7 |
amounts of relief. In areas of slight change, and in small spaces, the TIN model produced a slightly confusing and harsh image. I particular example of this is found in fig. (7), between the eastern side of the plateau and the western side of the ridge, is a darker area, which is challenging to interpret. Part of that effect is due to a hillshade tool, which helps define the features. But in this circumstance it presents with a challenge to interpret.
The final figures represent the 3D image produced in Arc scene. Fig (8) is presenting the surface produced from a perspective tilted to the southwestern, 45 degrees.
Figure 8 |
The next image, Fig (9) represents the surface from a 45-degree angle from the northeast corner. Both representations were chosen to show the construction of a real representation of the features. This model did a great job producing the image. Scale was set to a floating model so it could fit the data to a unique surface and not excessively over or under represent features in the sandbox landscape.
Conclusions
In conclusion, a greater knowledge
of a survey format to conduct studies will greatly aid the proficiency and
accuracy of the final product of the project. Comprehensive survey techniques
facilitate the collection of quality data, which is crucial to any projects
success. This relates to any kind of study where data is being collected from
any time of environment. As often as can be allowed, the level of detail of the
survey should be as large as necessary with out over collecting data points.
These types of projects relates to many fields, including biology from sample
distribution in lakes, or geology to study sedimentary formation, or hydrology
looking into aquifers. There are many applications for survey and interpolation
images. This type of project is a valuable study for future referencing.
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